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Field guide / Chapter 03

The trait system

Nine visual categories give each guardian its own character.

Nine visual categories

Every guardian is described by the same nine categories. Some change color; others change the surface treatment or the arrangement of the pixel eyes. None changes the shared master geometry.

Background

8 options

Lavender, Peach, Mint, Sky, Ivory, Rose, Sand, Smoke.

Shell

10 options

Terracotta, Seafoam, Indigo, Butter, Coral, Glacier, Plum, Obsidian, Pearl, Olive.

Frame

6 options

Ivory, Blush, Silver, Gold, Porcelain, Sandstone.

Vest

8 options

Courier Clay, Scout Teal, Utility Navy, Quilt Burgundy, Explorer Cream, Tech Black, Woven Lavender, Workwear Olive.

Travel Kit

8 options

Midnight Teal, Sandstone, Indigo, Cocoa, Graphite, Ash, Copper, Violet.

Eyes

8 options

Square, Happy, Wink, Sleepy, Curious, Cross, Star, Focus.

Eye Light

4 options

Warm Cream, Cyan, Amber, Mint.

Chest Seal

6 options

Turquoise, Coral, Amber, Pink, Ice, Mint.

Finish

4 options

Matte, Satin, Brushed Metal, Iridescent.

Reading a guardian

Consider KUBORA #0001: a Lavender background, Terracotta shell, Ivory frame, Courier Clay vest, Midnight Teal travel kit, Square eyes, Warm Cream eye light, a Turquoise chest seal, and a Matte finish.

Matte places this guardian in the Common tier. Its shell color or token number does not determine that tier.

Visual DNA

A guardian’s visual DNA is the combination of its trait values. The token number is not part of that visual combination. The allocation was designed around 3,000 distinct trait combinations.

The same eye-pattern names, equipment silhouettes, and finish labels are used throughout the collection to keep the system readable.