Field guide / Chapter 02
Rarity & supply
Four material finishes define the collection's four tiers.
The distribution
| Tier | Guardians | Share | Shell finish |
|---|---|---|---|
| Common | 1,800 | 60% | Matte |
| Uncommon | 750 | 25% | Satin |
| Rare | 360 | 12% | Brushed Metal |
| Mythic | 90 | 3% | Iridescent |
The material editions
Common — Matte
1,800 guardians, representing 60% of the collection. A matte painted shell preserves the chosen shell color with a subdued surface.
Uncommon — Satin
750 guardians, representing 25% of the collection. A satin-painted shell adds a softer sheen while keeping the same underlying form.
Rare — Brushed Metal
360 guardians, representing 12% of the collection. A tinted brushed-metal finish gives the shell a metallic surface without replacing its palette or silhouette.
Mythic — Iridescent
90 guardians, representing 3% of the collection. A pearlescent, iridescent coat sits over the chosen shell hue. The core character remains consistent with the rest of the collection.
What rarity means here
Tier is determined by the Finish trait. Shell color, frame, outfit, equipment, and expression remain separate visual categories. A guardian’s token number is an identifier, not a visual trait.
These are design classifications and allocation counts. They do not represent a price, investment value, or a promised resale outcome.
The Mythic Vault
The waitlist experience displays all 90 Mythic guardians in a cinematic gallery. The camera moves through the collection before the doors open onto the application form. Read the waitlist guide.